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games are actually still too hard to learn

EA’s Richard Hilleman thinks “games are actually still too hard to learn”

“Our games are actually still too hard to learn” – Richard Hilleman, EA chief creative officer

The D.I.C.E. Summit has come and gone again with much the same fanfare as every year, but we are left with the above quote that Hilleman dropped in response to a query why controller layouts can’t stay the same for future games and different franchises. Continuing after the above quote, Hilleman says:

“The average player probably spends two hours to learn how to play the most basic game… And asking for two hours of somebody’s time – most of our customers, between their normal family lives – to find two contiguous hours to concentrate on learning how to play a video game is a big ask.”

It’s obviously a pretty loaded statement, particularly considering that most hardcore gamers think game developers and publishers have already dumbed-down games significantly for casual gamers already. And if we’re even more honest, the fact that someone is playing a game at all and fitting it in with their family life is clearly dedicated to the cause already – how long it takes to learn how to play a game is barely a factor. It’s disappointing that this is coming from somewhat with clout at EA, especially considering that EA’s games are probably some of the simplest around.

But that’s just me – I don’t think games are necessarily too hard, but what do you think? Let us know in the comments below.

Source: Gamespot via BGR

About Stephen Yuen

I'm an engineer and a gamer with a penchant for technology and words that I barely understand. I love my games, Android and all things cool and nerdy, and occasionally, I write about them.